Download and install Unofficial Patch 1.5. Start Empire Earth II or Empire Earth II: The Art of Supremacy by clicking on the game cover. Questions & Problems. The 'Tug of war' is Empire Earth II: The Art of Supremacy's. Is there any reason that running the patch 1.2 download would fail to recognize my fully installed. •: March 10, 2006 Mode(s), Empire Earth II: The Art of Supremacy is the expansion pack for. Released on 15 February 2006, and developed. Some of the new additions to Empire Earth II were four new civilizations and several other new features. Several more campaigns were also added, which focused on the, and a third which was a futuristic campaign centered on the Maasai. Art of Supremacy was developed by Mad Doc Software, the makers of the Empire Earth II, and was re-released with Empire Earth II in the Empire Earth II: Platinum Edition. Art of Supremacy was given mediocre reviews by critics, with an average of 61% according to. Contents • • • • • • • • Gameplay [ ] See Additions to the game [ ] The game adds 3 new campaigns which are described below and two new turning points missions. It also has a new region (African) with 2 civilizations (Maasai and Zulu) and 2 new civilizations in existing regions (France and Russia), which are in the Western region. It allows soldiers to become heroes if they get a certain amount of kills. These Heroes can form groups (called armies) with other soldiers and doing so enables all soldiers to become stronger. The expansion pack introduces an option to have native tribes, who are neutral players. You can leave them alone, ally with them, or be at war with them. There is also a new crown power called the supreme leader. Any leader or hero can become this, and it allows them to have stronger leader powers and form stronger armies. New Campaigns [ ] For further information see The expansion features three new campaigns, each of which is divided into separate scenarios like the rest of the Empire Earth franchise. The first campaign is in the times involving. The second is based in the Russian era of the. The third is a campaign based in the future. It involves Africa and the tribe fighting for. Egyptian Campaign [ ] The Egyptian Campaign focuses on the time period between 2183 and 2152 BC, focusing on one of the Pharaoh's most trusted generals. In the campaign, the player undertakes a variety of missions, including defeating bandit tribes and eradicating religious cults, leading up to fighting a sworn enemy of Egypt in the last mission. Russian Campaign [ ] The Russian Campaign takes place from 1805 to 1813, during the era of the. The main character is, the 'Tsar of all Russia'. Most of the scenarios focus on giving resources to allies, so the player can build up his or her army in order to defeat the French Army under. This occurs in the second to last mission, where Napoleon has invaded Russia. A favored strategy of players playing this mission is to use a strategy similar to the ' policy used by Russia in both the Napoleonic Wars and The Great Patriotic War (World War II). Maasai Campaign [ ] The Campaign takes place in the near future, specifically from the summer of 2037 to the spring of 2039. The entire campaign centers on the theme of freedom, as in this campaign greedy corporations are turning the various tribes in against one another. Eventually, the Maasai gain enough power to liberate Kenya from the clutches of disaster, and Africa becomes a major player on the global stage. Reception [ ]. Review scores Publication Score 6 of 10 2 of 5 5.4 of 10 Strategy Informer 5.8 of 10 Art of Supremacy earned average reviews, with critics averaging 57%.
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